Powerful and easy to use 360 workflows
Are you about to start editing your first 360° video, but have come to realize it isn't as simple as working with standard HD video? That's where 360VR Express™ can help you. This easy-to-use set of plugins for Premiere Pro, After Effects, Apple Motion, and Final Cut Pro X is absolutely essential for modern 360° editing and postFX workflows. 360VR Express™ is a feature-limited version of the 360VR Toolbox plugin suite designed specifically for processing video or images from consumer-friendly 360VR cameras like the Kodak SP360 or Ricoh Theta S. This plugin suite will include support for monoscopic 180° or 360° video sources, as well as access to the basic functions of the 360VR HMD Viewer™ for real-time desktop or Oculus Rift DK2 previews from Premiere Pro, After Effects and Final Cut Pro. Features include 360° XYZ-axis re-orientation, projection of 2D logos or video on 360VR, fisheye to spherical conversion, seamless 360 noise-reduction and sharpening.
Powerful 360° tools for the rest of us.™
Sharpen or reduce noise in your equirectangular LatLong video without affecting the seams or poles of your sphere.
Place 1:1 horizontal facing, zenith facing or nadir facing fisheye sources into 2:1 equirectangular scenes. Lenses of varying field of views are supported.
Seamlessly reorient 2:1 equirectangular sources on the x or y axis. This can be very useful when a horizon isn't level or you would like to align scenes so their objects of interest cut well together.
Perfect for 360 video beginners.
In this video tutorial Alex Gollner shows beginners how to use 360VR Express plugins in a 360° video post workflow using Final Cut Pro X. The plugins work the same way in Premiere Pro and After Effects.
Place flat elements onto your equirectangular sphere.
The Project 2D on Sphere plugin can be used to place logos in your 2:1 equirectangular projection, or it can even be used in conjunction with the Reorient Sphere plugin and After Effects' Clone Stamp to paint out your camera array's tripod.
And instantly see your results in your Oculus DK2!
The 360VR Viewer app provides a real-time preview of your equirectangular timeline directly on your desktop of in your Oculus Rift DK2. If you are an editor working with a client you can place a small floating window representation of the Rift view anywhere on your screen so you will always know where he's looking.
v6.0 or newer
360VR Express uses the dedicated graphics card inside most Macs to provide accelerated previews and renders. We recommend using a 2013 or newer Mac with a dedicated Nvidia or AMD graphics card.
Intel integrated GPUs may function at lower framerates (or not function at all,) and are not recommended.
Only Apple-shipped GPUs with Apple drivers are supported.
Sierra (v10.12.x). AMD or NVIDIA dedicated GPU.
Always Free Updates!
Worried you will constantly have to purchase future updates? Have no fear, updates are always free.
* The latest version requires OS X Sierra. Click here to view older versions that may functions with older versions of Mac OS X and host apps.
Apple Final Cut Pro
Adobe Premiere Pro
Adobe After Effects
- REQUIREMENTS -
Mac OS X, Final Cut Pro and Final Cut are trademarks of Apple, Inc., registered in the U.S. and other countries. Adobe and After Effects are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. Oculus and Rift are trademarks of Oculus.